A downloadable interactive experience for Windows, macOS, and Linux

Get this interactive experience and 4 more for $6.66 USD
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In the official timeline, a lone surviving soldier ventures into the tunnels dug by the opposing forces. Deep inside the bowels of the battlefield, they come into contact with a presence that will open their mind to worlds and events better left unseen.

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Please Follow is an atmospheric hybrid of walking simulator and psychological horror, with light puzzle challenges.
Estimated play time : 20 minutes

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REPORTS FROM THE FIELD

"[...] really [nails] the feeling of being somewhere, or doing something, you shouldn't." - Linux Game Network

"The big draw is the visuals, which have that PS1 pixelated look to them, but with the aforementioned weirdness." - Bloody Disgusting

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CONTROLS

ESC for Menu
MOUSE to Look
WASD to Walk
E to Interact / use / pick up objects

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Game by somewhat. For full attribution credits, please read the .txt file bundled with the software.

For press contact please use : somewhatsoftware@gmail.com

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MAC AND LINUX USERS

Builds for MacOS and Linux are offered here, based on manifest interest on past titles. But please note that it is not possible on our end to do even basic testing on those versions, so there is a distinct possibility they might not work properly.

Please contact us if you come across any issues with those versions and we will see what can be done (if anything) to help create stable builds for those systems.

This game will NOT run on Mac Catalina OS.

Purchase

Get this interactive experience and 4 more for $6.66 USD
View bundle
Buy Now$1.99 USD or more

In order to download this interactive experience you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Please Follow 1.0.1 (PC).zip 436 MB
Please Follow 1.0.1 (Mac).zip 453 MB
Please Follow 1.0.1 (Linux).zip 438 MB

Comments

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This seems like it is in the same universe as Please...

It is! ...and it isn't.
My personal mythos for the Please universe is getting convoluted, but Please Follow happens before the events of Please, so your feeling was right on the money!

Love your games btw! Keep them coming

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This was sweet and just the right length, loved it! Thanks for the Linux version!

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Thank you very much for taking the time to leave a comment! I am glad the Linux build gets some play, too. 

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Always so much flesh....

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Always a pleasure to watch! Thank you for insisting through my weirdness!


Yet again my dude Somewhat knocks it out the park with a short, creepy and uncomfortable (in a good way) gameplay experience!

If you like Somewhat's previous work you will love this. There seems to be more style and a certain feel of grandeur to this whole experience. Worth every second.  

I've recently been getting into game development myself, and I'm always blown away by the quality of Somewhat's games. beautifully gruesome!

Here's my video for those interested:

Finally sat down and watched it. Thank you so much for playing, and for the many compliments! I am excited to learn you're getting into game dev yourself, I wish you the best for this new endeavour and will be playing whatever you publish!

Trippy, nasty, creepy, and overall very enjoyable. It felt like I was descending further and further into madness itself. 10/10 would play again! Here's my playthrough:

(+1)

That was an interesting watch, for sure. For your own curiosity, there is actually a little more to the game. There is a total of six possible visions, and they are obtained ramdomly, so if you go through the game again, you might just see something else.

Thank you for taking the time to play, and to share this on here! :)

I had no idea!!! Definitely gonna play through this even more! Thanks for the info!

A lot more abstract and psychological than the previous game. Feels like a very disturbing journey of the mind, and that is no means a complaint. It's interesting to play a game that feels more grandiose, until the body horror kicks in of course.  

 

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Loved every bit of this little gem, good job somewhat!

Thank you for taking the time to play and to leave a comment! I am very glad you enjoyed it :)

This was very eerie and creative. Great Job devs.

Hey, thank you for playing! It was fun watching you go through all the weirdness, your reactions are very entertaining. Keep up the good work! :)

Amazing. Beautiful. No need for more words... Be honest, somewhat, you got inspired by The Many from System Shock 2?

Would it surprise you to learn that I've never played System Shock 2? Although the limitations of making a game in the PS1-Style probably makes it that some texturing/modeling techniques overlap with other games of the era.

You definetely gotta play that masterpiece, then! The creatures in your games (Please and Please Follow) are not only visually resemble the ones from System Shock 2, but their whole demeanor and communication are also shockingly similar! 

P.S. Didn't mean to offend you - your world has it's own unique touch)

You definetely gotta play that masterpiece, then! The creatures in your games (Please and Please Follow) are not only visually resemble the ones from System Shock 2, but their whole demeanor and communication are also shockingly similar! 

P.S. Didn't mean to offend you - your world has it's own unique touch)

No worries, no offense taken. I realize System Shock 1 & 2 are lacking in my personal video game culture. I didn't really own a PC at the time of the games releases, so I missed out on them, and it just never occurred to me to revisit them later in life. I definitely need to get to them, though, I agree.

THIS GAME IS *TOTALLY* NOT WEIRD.

I'm sorry to see you haven't enjoyed your time with the game.  You were a good sport about it, all things considered.
I make very stylized, very divisive games, and they all contain some form of abstract imagery, so there is always the distinct possibility that they won't be enjoyed by everybody out there. Still, thank you for putting the time and trying out one of my creations! 

NO! NO! I did enjoy the game... It was just weird and I like weird but the game just got me confused trying to process the acid trip that is the game.

No worries, no harm done. I enjoyed watching your let's play. And yeah, I guess it is weird. It's just...I like weird.  XD

I JUST WANT TO BUY THE BUNDLE WITH MY CREDIT CARD AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

There isn't much I can do on my end. But you should be able to set up either a credit card or Paypal account support in your Itch io account settings.

Maybe I just need to wait for the bundle to expire.

Please try again, I made an account with another payment provider, and it might fix the issue for you.

It worked! Thank you!

I got to say the whole idea of having the visions you see be randomly chosen so each play-through you might see something a bit different is really awesome. 

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Thank you. I had more visions planned originally, but you gotta know when to stop working on something, right?  XD

Very interesting game! Can't say I understood it - something about death, and feeding it? But it came together very nicely. Love the crisp audio and twitchy low poly graphics. Keep up the great work!

PS. Great game to play at 1 AM

A great game to play at 1am? This comment makes me happier than you can imagine. I'm all about that late-night entertainment life!

(1 edit)

🔥It was lit! 🔥Shoutout to somewhat for sending me the game. Thanks so much. Watch it here!!! 


https://youtu.be/akERfkCxvFk

Great and funny stuff as always! Thanks for sharing on here as well!

That was good!

I am guessing this is plays in the same world as Please/ or in a alternate version of that world, which is why you choose this name. 

The little Puzzles were really nice, it took me a bit to understand the last one (I am not the brightest). But they were fun.

I could go on about how I love the graphic style of this, but that is someting I love in all your works. This oldish graphic look always gets me, no matter what kind of game.

In games like this it works even better, it gives a bit room for fantasy how things would look in reality or what we are even seeing an the brain likes to make that creepy.

In conclusion:

Another great and interesting experience by somewhat.

I am really looking forward to whatever other things you will bless us with in the future!

Thank you very much for leaving your impressions of the game! :)
You are right, in that it takes place inside the 'Please Universe' (I didn't think of a name for it yet), and I agree that low-poly graphics allow for the player to fill in the blanks with their imagination. I'm sticking with that style for the foreseeable future, too.

I hope whatever comes next will be as fun to play for you!

Aw ye, I'm confused but enjoyed it, as is my usual, with some theory-crafting at least :p


(+1)

You are right on more than a few details, as usual. Although it is not explicitly here, Please Follow is of course taking place in the same narrative universe as Please, although it's some sort of prequel / alternate world.

Also, the visions you see are not predetermined by any player action (although you made me realize I could have gone way deeper into all that secret stuff), but you get a selection of three visions every time you play. Some are bound to be repeated more often than others, because of Unity's not-so-random randomizer. 

Again, thank you for your support!

Cool experience. Ran fine on Linux. Thanks

Thank you for playing, and leaving kind words, and confirming it works well on Linux. So yeah, thanks for everything! :)